VACANCY
Credits
Brought to you by SoundLatch
Art and sound
Every texture, painting, model and sound in VACANCY is generated in code when the game loads: the wallpaper, carpets and woodwork, the portraits, the forest outside the windows, the furniture, the waltz on the gramophone, the knocking and the telephone bell. No third-party art or recordings are used.
The voice on the telephone is your browser's built-in speech synthesis.
Typefaces
IM Fell English and IM Fell English SC by Igino Marini, digitised from the Fell types, distributed under the SIL Open Font License 1.1 and served by Google Fonts.
Software
Built with the PlayCanvas engine.
PlayCanvas — MIT license
Copyright (c) 2011-2026 PlayCanvas Ltd. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
Inspiration
An homage to the looping hallway of P.T. (2014). VACANCY is an independent project and is not affiliated with or endorsed by Konami or Kojima Productions.